Projects
iLEVEL Deals
Some of the best design work I've done on a product that never saw the light of day. A zero-to-almost-one story about craft, collaboration, and what happens when organisational change arrives without warning.
Zero-to-(almost)one
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Complex data models
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AI enrichment
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Configurable UIs
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Design QA
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User validation
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Stakeholder management
Design Systems
From greenfield creative control to adapting a locked third-party library for 20–30 designers across half a dozen verticals — this is four years of design systems work at S&P Global, condensed. Multiple systems, one through-line: making the thing designers actually reach for.
Design Systems
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Component architecture
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Design tokens/variables
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Dark mode
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Enterprise SaaS
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Glassmorphism
MSc Dissertation: Comics reading app
Comics don't read like other content, so why do we keep designing apps that treat them like they do? 'ZAP!' is what happens when you actually research that question properly: 18 platforms analysed, 6 readers interviewed, and 1 tablet-first app designed, prototyped, and tested from scratch.
User research
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Interaction design
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Visual design
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Information architecture
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Usability testing
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SUPR-Q
5ish Years of Industrial Design
In a past life I was an Industrial Designer, creating concept consumer electronics, bespoke furniture, and even airline packaging. I'm supremely lazy so here's a big wall of images from my various ID projects over the years.
Industrial Design
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Sketching
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Rendering
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Bespoke furniture
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Packaging